CUT AND LOOP PILE CARPET. BRAMPTON CARPET. RUG SYDNEY
Cut And Loop Pile Carpet
- In textiles, pile is the raised surface or nap of a fabric, which is made of upright loops or strands of yarn."Pile." The Oxford English Dictionay. 2nd ed. 1989. Examples of pile textiles are carpets, corduroy, velvet, plush, and Turkish towels. . The word is derived from Latin pilus for "hair"
- Where the pile of a tufted carpet is left uncut to form a loop. Loop pile carpets are popular because they offer textural appearance. They tend to feel harder under foot and in some cases are not recommended for use on stairs.
- Carpet style having a pile surface consisting of uncut loops. May be woven or tufted. Also called "round wire" in woven carpet terminology.
- A large rug, typically an oriental one
- cover completely, as if with a carpet; "flowers carpeted the meadows"
- form a carpet-like cover (over)
- A floor or stair covering made from thick woven fabric, typically shaped to fit a particular room
- A thick or soft expanse or layer of something
- rug: floor covering consisting of a piece of thick heavy fabric (usually with nap or pile)
- a share of the profits; "everyone got a cut of the earnings"
- separate with or as if with an instrument; "Cut the rope"
- A haircut
- An act of cutting, in particular
- A stroke or blow given by a sharp-edged implement or by a whip or cane
- separated into parts or laid open or penetrated with a sharp edge or instrument; "the cut surface was mottled"; "cut tobacco"; "blood from his cut forehead"; "bandages on her cut wrists"
Seamlessly tileable multi-layer textures for 3D-design, animation, CAD or print applications. All textures (depictions) which can be applied to 3D models in order to lend them an individual appearance. The textures can readily be used for 3D-visualization, animations, and for all kinds of computer graphics and web-design uses. This product line got DOSCH DESIGN started in the 1st half of the 1990s, and its primary goal still remains to "make 3D-wireframes look their best", with many other uses (print or web-design) adding to its enormous versatility. Please check out free tutorials @ DoschDesign.com/information.php
For over 15 years DOSCH DESIGN has been a fixture in quality Computer Graphics products by staying on the cutting edge in 3D-design, animation, architectural visualizations, print publishing, motion design, advertising and multimedia presentations. Great attention to product detail and quality is paired with the philosophy of making these products available to the user at a very attractive DOSCH DESIGN price. The 3rd pillar of the mission is Selection - and these numbers speak for themselves: 115 3D-model products, 36 HDRI- & 28 Texture-products, 64 Dosch Viz-Images, 12 Audio products - and counting; not to forget 10 comprehensive USB-HD Collections ! DOSCH DESIGN products are compatible with many popular 3D software platforms like 3DS Max, Lightwave 3D, Maya, Cinema 4D, SoftImage, Artlantis, Bryce etc., as well as other graphics applications like Photoshop, PaintShop Pro, Corel.
Please check compatibility details at the respective product page @ www.DoschDesign.com since compatibilities between product lines and sometime also product from the same product line can vary.
Shot during a Tacoma airshow last year.
EF300mm f/2.8L IS USM +2.0x
photography tip 04: Sharpness
When it comes to publishing photos for the web, i always have a sharpen pass done for each one i upload, as well as reducing the image size of course. my process for this is simple. first of all i avoid over sharpening: it tends to transform the image in a pile of unnecessary visual noise. easy to spot when it's the case. it needs to remain subtle. Secondly, my initial process is to create a duplicate layer and paste the photo on it. then apply a sharpen pass (most of the time i use "smart sharpen"). and finally erase the effect on that second layer in areas where the sharpen isn't needed. especially on blurry areas. sharpening Out of focus areas of a photo is never needed.
I recently made a hike through Rock Pile Mountain Wilderness Area. This circle of piled rock was made in pre-Columbus times but nobody knows who or when. At the backside of this 12-mile loop-trail is Cave Branch Hollow, containing some of the prettiest shut-ins I've visited. Unfortunately on this occasion they were virtually dry.
This is quite a difficult hike. It is also the most hard to follow trails I've been on in Missouri. Do not attempt this one without GPS and/or map and compass.
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